ChessPoint
Puzzle Cup

Three mates.
One seat at the table.

Solve three positions, earn 300 CP, and put your name on one of seven plates.

20 USDTin cash prizes + 5 top-up bonuses · 7 winners

Closes 17 October, 11:59PM CEST.

Play round one
Round 1 Back Rank 60 CP

White to play. Mate in one.

Seven plates: two in USDT, five in top-up bonuses

Chess tournaments have always ended with a prize table. Two plates carry 10 USDT each: one for the entrant who solved the most puzzles on ChessPoint while the Cup ran, one for the entrant who brought the most friends who finished it. Five plates go to a random draw among verified players, each a top-up bonus: your first top-up on ChessPoint doubled in CP, up to 900 CP.

Plates stay blank until the Cup closes. Winning the arena holds a seat, it does not decide one.

Two things, in this order

Take your seat

  1. 1Beat the three matesYou cannot lose. Done already? Good.
  2. 2Claim your 300 CPOpens ChessPoint in a new tab. Connect Telegram there.
  3. 3Enter with TelegramTwo clicks in the form below. That is the whole entry.

Claim your CP

Opens ChessPoint in a new tab. Connect Telegram there and the CP you earned lands on your balance. Keep this tab open, you come back to it.

Claim 300 CP

One account per player. That is how the boards stay clean.

Enter the Cup

Connect the same Telegram and your entry is in. A ChessPoint account with that Telegram connected is what makes a win payable, so step two is worth doing.

ChessPoint Puzzle Cup

Free to enter, 18 and over. If the form does not load, your browser is blocking third party cookies: use the button inside it to open the entry page.

Your seat card

Once you are in the Cup, make the card and put it wherever you like. It carries your name and ours.

Used only to draw the card on your device. Nothing is sent anywhere, and nothing here is verified.

The card appears here after you enter a username.

How the Cup is settled

Who can enter

Players aged 18 and over, holding a ChessPoint account with Telegram connected when the Cup closes. Entry is free: no payment is required to enter, to be drawn, or to collect a USDT plate. Redeeming a top-up bonus means making a top-up, and that is your choice.

How winners are picked

Two of the seven plates are earned: the most puzzles solved on ChessPoint between 19 September and 17 October, counted from account records, and the most newcomers who named you as the friend who invited them, then finished the Cup and connected Telegram. The other five go to a random draw among entries we can match to an account. Those five are top-up bonuses, not cash.

How prizes are paid

Winners are verified against account records and contacted within five days of the close, and have five days to reply. USDT plates are paid on BNB Smart Chain (BEP-20) or on TON, whichever the winner picks. A top-up bonus is credited in CP within two days of the winner's first top-up, if that top-up is made within 30 days of the draw; it doubles the top-up, up to 900 CP, and has no cash value. A winner we cannot verify, or who does not reply in time, is replaced by a redraw.

User agreement, fair play policy, privacy policy.